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Orcs are the scourge of civilization, the raiders who come in the night, slaughtering innocents for treasure and the simple joy of the kill.Their brutality extends even to their own kind, with tribes battling for supremacy and only the strongest individuals surviving to adulthood.Yet despite their f..
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For centuries, the empire of Cheliax stood as an example of humanity's greatness, with colonies and vassal states spread throughout the Inner Sea region.Then Aroden, god of humanity, died mysteriously on the eve of his prophesied return, and the empire fell into a vicious civil war. Seeking victory ..
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Mortals have been obsessed with replicating life through metal and magic, and from their great labors have come all manner of constructs. The secrets to creating these marvels are usually reserved for the powerful and skilled, but now they are finally revealed!Pathfinder Campaign Setting: Construct ..
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Beneath the Inner Sea region stretches a vast network of echoing caverns, serpentine tunnels, and subterranean lakes, their lightless reaches haunted by creatures too strange for most surface dwellers to imagine. This underground world is known as the Darklands, and to those brave enough to venture ..
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Beyond the Inner Sea!It's time to leave familiar climes and tour the wider world! While most Pathfinder characters hail from the Inner Sea region, there are many other continents and societies out there just waiting to be explored. Within this book, you'll find detailed discussions of six major trad..
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Horrors Await WithinTerrors beyond compare lurk in the world's shadows, yet the bravest of Golarion's heroes must face these nightmares again and again. Pathfinder Campaign Setting: Horror Realms helps bring the spine-chilling terrors presented in Pathfinder RPG Horror Adventures to the Inner Sea re..
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Houses of the HolyNearly every settlement in the Inner Sea has at least one temple, ranging from the modest shrines of remote hamlets to massive cathedrals in metropolises. Temples can act as centers of commerce, community, healing, and sacrifice for adventurers and common folk alike.Pathfinder Camp..
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Embrace the Elements!The elemental forces of air, earth, fire, and water are among the most powerful in the multiverse, forming the basis of the material world and giving creatures capable of wielding them immeasurable influence. Now players and Game Masters can harness these primal powers for thems..
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Glories of the DawnSprawling along the eastern shore of the Inner Sea lies Qadira, one of the mightiest nations of the region. Itself merely the westernmost tip of the vast Padishah Empire of Kelesh, Qadira has long stood as a bastion of culture and faith for humanity. Great dangers and wondrous opp..
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High Seas, High Adventure!Not all adventures take place on land—the ships that sail the waters of the Inner Sea and surrounding oceans provide countless sources of excitement, plunder, and naval exploits. Whether the adventurers are simple passengers attacked by pirates or intrepid sailors running a..
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Grim Fairy TalesExplore the First World, the legendary realm of the fey, where reality reinvents itself and strange creatures peddle stranger wares to the unwary. Learn about the godlike Eldest who rule this plane, and how to navigate their fairy courts. Delve for legendary treasures in locations to..
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The Call of the Crypt!The vaults of the dead lie scattered across the Inner Sea region, waiting for the intrepid and the foolhardy alike to explore them in search of treasures and secrets lost to the ages. From labyrinthine gilded catacombs to the submerged ruins of a forgotten nation or an arcane t..
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