Model: 10017719
Enchant creatureAs Pentarch Ward enters the battlefield, choose a color.When Pentarch Ward enters the battlefield, draw a card.Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward...
4 NOK
Ex Tax:3 NOK
Model: 10013760
FlyingWhen Peregrine Drake enters the battlefield, untap up to five lands...
15 NOK
Ex Tax:12 NOK
Model: 10052969
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it...
73 NOK
Ex Tax:58 NOK
Model: 10052966
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it...
125 NOK
Ex Tax:100 NOK
Model: 10050609
TrampleWhen Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it...
4 NOK
Ex Tax:3 NOK
Model: 10050610
TrampleWhen Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it...
6 NOK
Ex Tax:5 NOK
Model: 10029716
Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types.Draw a card...
4 NOK
Ex Tax:3 NOK
Model: 10013761
Flying..
4 NOK
Ex Tax:3 NOK
Model: 10013761F
Flying..
6 NOK
Ex Tax:5 NOK
Model: 10017720
Flying..
4 NOK
Ex Tax:3 NOK
Model: 10029717
Phantom Ninja can't be blocked...
4 NOK
Ex Tax:3 NOK
Model: 10017721
Phantom Tiger enters the battlefield with two +1/+1 counters on it.If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger...
4 NOK
Ex Tax:3 NOK