The Armies of The Hobbit™ is an expansion for the Middle-earth Strategy Battle Game that enables you to recreate your favourite scenes from The Hobbit Motion Picture Trilogy with your collection. The 160-page hardback book includes all the information you need to take control of all the Heroes and armies on the tabletop:
The Armies of The Lord of The Ring is an expansion for the Middle-earth Strategy Battle Game that enables you to recreate your favourite scenes from The Lord of the Ring Motion Picture Trilogy with your collection of Citadel and Forge World models. It includes all the information you need to take control of all the Heroes and armies on the tabletop – included in the 244-page hardback:
Easterlings are amongst the most fanatical followers of the Dark Lord and the best equipped of all the warriors at his command. Unlike the rabble of Orcs that spew forth from the Black Gate, the armies of the East are well-trained and disciplined warriors that will fight fiercely for Sauron, who they view as a vengeful deity.
It was in Rivendell that Frodo made the decision to carry the Ring to Mordor and cast it into the fires of Mount Doom, thus ending its power forever. With him went eight companions, and collectively they were known as The Fellowship of the Ring.
Following his victory over the Balrog, Gandalf returned to Middle-earth to see his task completed. Stripping Saruman of his power as Lord of the Istari, Gandalf is now a more powerful Wizard than ever.
Those warriors who excel in riding a horse will join the Knights of Minas Tirith. Tall and stern, these knights are truly the pride of Gondor's armies. It is often the knights who lead the charge against Gondor's enemies, leaving the broken remnants of enemy formations in their wake.
Legolas is the captain of the King’s Guard and is tasked with hunting down Orc invaders that enter his father’s realm. Although Legolas cannot match his father’s ability with a blade, he is still an exceptional warrior. Tauriel is a tremendous fighter, matchless in the deadly press of combat, weaving through the ranks of foes with her blades and leaving nought but stumbling corpses in her wake.
Battle Companies is an expansion to the Middle-earth Strategy Battle Game that enables you to assemble small groups of Warriors that, over the course of several games, will progress and develop into your own unique warbands.
The Middle-earth Strategy Battle Game is the tabletop game for 2 or more players that allows you to play through the events from The Lord of the Rings and The Hobbit with your collection of Citadel and Forge World models.
A stronger strain of Orc has appeared within the armies of the Black Gate and Barad-dûr - the Morannon Orcs. Their armour is thick and strong, providing them additional resilience. This enhanced wargear, coupled with the Morannon Orcs' increased strength, makes them ideal shock troops for Sauron's war against Minas Tirith.
Orcs are the foulest creatures to walk Middle-earth. They are evil-hearted monsters that rejoice in slaughter and destruction. The Orc's natural aggression makes them the perfect tool of evil intent, their numberless hordes forming the core of the Mordor army.
The last days of the Third Age of Middle-earth may have been dominated by the many great battles fought during the climactic War of the Ring, yet the most seismic event of all was the destruction of the One Ring and the final defeat of the Dark Lord Sauron.
Rohan has seen much war and turmoil in its relatively brief history, but more recently, many of its settlements have been coming under attack by roving war parties of Uruk-hai and vengeful Dunlendings.
Once the leader of the Council of the Wise, and the eponymous head of the White Council, Saruman the White allowed himself to be corrupted by the persuasive powers of the Dark Lord as he gazed jealously into the Palantír of Orthanc.
Saruman the White, in his rage, decimated the idyllic lands of the Shire in a cruel campaign against a peaceful people. This war became known as the Scouring of the Shire, and it showed Middle-earth once again that Hobbits rise to the occasion when called to fight for what matters most.
The Balrog is a mighty creature of great age and power. Awoken by eager Dwarven miners, the Balrog brought destruction to their kingdoms, overwhelming Durin and his doughty warriors in a series of terrible battles. Of all the evil powers in the world, the Balrog is amongst the most terrible and as one of the largest models we sell, is the perfect centre piece for an evil army.
Although the Wizard Saruman had poisoned his mind, Théoden was ultimately freed by Gandalf. Upon hearing Gondor’s call for aid, Théoden rallies his forces to prepare for war and rides to the Pelennor in defence of their allies.
If Orcs are the foulest creatures to walk Middle-earth then the Uruk-hai are the most dangerous perversion of the breed. Where ordinary Orcs are crook-limbed and timid, the Uruk-hai are strong, muscular, upright warriors of greater skill and courage. Equipped with flame-forged armour and brutal blades from the forges of Isengard, the Uruk-hai march to war against the Free People of Middle-earth.
Wargs are gigantic, evil wolves - massive and dangerous creatures with a cunning and carnivorous intelligence. Warg Riders scout far ahead of the main armies of Orcs and other evil creatures, spying out the land and picking off stragglers. In battle wargs swarm towards the foe in great packs, tearing the enemy down with bestial fury.
The men of Rohan are doughty folk, raised in a harsh land of moors, hills, and endless grassland. The warriors of this land fight for survival against a multitude of foes, from the Trolls and Orcs of the Misty Mountains, to the forces of the Dark Lord Sauron when they cross the Anduin into the Westfold.
In scattered and isolated places across Middle-earth, the dead walk, ever bound to this world by sorcery or curse. Almost all undying beings are bound into the service of Sauron, he who forged their deathless existence. By contrast, the spirit-folk of the Dwimorberg are tied to an altogether different fate.
The Ringwraiths, or Nazgûl, were once the Kings of Men, the bearers of the magical rings created by Sauron. Their rings granted endless life but gradually enslaved the Kings to Saurons will. Together with their leader, the Witch-king of Angmar, they are known as the Nine and are the most deadly of Sauron's servants.