The Bloodletters form the core of the vast legions of the Lord of Battle. Believed to have been foremost amongst the Blood God's followers in mortal life, their will is as implacable and blood-hungry as Khorne himself.
The rotting bowels of the Great Unclean Ones swell with pus and contagion, and within each such swelling there grows a tiny and malevolent Daemon called a Nurgling. As the Nurgling matures it feeds upon the filth of the Great Unclean One and pops out; the very personification of a boil or pustule.
Daemonettes are Slaanesh's Lesser Daemons and the most numerous of all his servants. Possessed of the hypnotic glamour for which all Daemons of Slaanesh are abhorred, they are vicious, merciless fighters who attack with astounding speed and grace.
Horrific nightmares given bestial shape, Fiends of Slaanesh emit a harsh, trilling call as they race towards their prey. A cloud of dream-inducing musk hangs thick around the Fiends, reducing their foes to a stupor, and sapping them of their will to fight.
Maestros of discordance, Infernal Enrapturesses fill the battlefield with screams of pain and unrestrained elation. They are virtuosos among Slaanesh’s infernal choir, towards whom the Dark Prince’s daemonic legions are drawn.
Syll Lewdtongue has inspired thousands of warlords to acts of tyranny and misrule, but since uniting their powers with the megalomaniacal Daemon monarch Esske, the Herald of Slaanesh has become a force of conquest like no other.
The Masque once entertained Slaanesh, but then displeased him, and was exiled. Since then the Herald has been cursed to dance endlessly. Those drawn into this endless performance are doomed to a swift and spectacular death.
The gore-hungry chosen of Khorne, Blood Warriors are a mass of sheer aggression and total bloodlust who know nothing but the red mist of sheer fury. These frightening hulks will fight on even as mortal wounds decimate their bodies, such is their devotion to the Blood God.
Savage tribesmen of the Blood God, Bloodreavers are an unpredictable force of Chaos who live to slaughter in the name of Khorne. Still mere mortals, they nonetheless kill with a fervour equal to any of the Blood God’s other warriors.
The endless spells of the Hedonites of Slaanesh are sinister sorceries said to have been summoned from the Palace of Slaanesh itself. Possessed of a vindictive sentience and an appetite for torture, woe betide those who try and resist their siren lure…
Hidden behind the dread mask of one of Nurgle’s executioners, the Lord of Plagues gazes impassively at the victims of the vile blessings that swathe him. Able to poison a man from a dozen paces away, he visits grim fates on those foolish enough to get close with his Plague-ridden Great Blade.
Clanrats form the bulk of Skaven armies, and when a Warlord gathers his might for war the Clanrats are front and centre. They form into great blocks to overwhelm a foe with their weight of numbers and the fury of their attack.
It is a time of madness and horror. The Mortal Realms writhe in the grip of the Chaos Gods, whose murderous champions fight furiously to extinguish the last lights of hope. But above, the heavens roar and the sky itself is rent by searing bolts – the Stormcast Eternals, glorious warriors of celestial light, have arrived to turn back the tide of Khorne’s murderous Bloodbound. The war has begun in earnest.
Elite Tzaangors, possessing strange feathers and elaborate horns, the Tzaangor Enlightened are truly blessed with the favour of Tzeentch. They wield ornate spears that set them above their lesser kin, some even riding upon Discs of Tzeentch. Tzaangor Enlightened can see strands of the past – foes cower in superstitious fear as the Enlightened give voice to events from their lives that no-one ought to have knowledge of.
Magisters are powerful sorcerers in service to Tzeentch. Filled with eldritch energies, a Magister can wield fantastical fires to scorch the foe, or transform an enemy into the squelching, misshapen form of a Chaos Spawn.
Masters of ambush and assassination, warriors of the Cabal tend to possess an unnerving focus, talking little and communicating with a combination of complex hand signals and sharp cries that sound like those of hunting prey-birds.