Destruction

Destruction fraksjoner er uforutsigbare og opportunistiske, og kjemper kun for egen overlevelse, egeninteresse, eller for kjærligheten til en god kamp. Hver fraksjon tilber Gorkamorka på forskjellige måter.
Battleforce: Daughters of Khaine – Khainite Slaughter-coven
As deadly as they are graceful, the warlike aelves of the Daughters of Khaine seek to spill sacred torrents of blood in the name of their violent deity.
kr 1.650 Eks. Mva: kr 1.320
Bonesplitterz: Savage Orruks
Sometimes, orruks from the various clans in the mortal realms just sort of… wander off. Often, they end up in a Gob Rukk of the Bonesplitterz; they’ll abandon complexities of life like metal weapons and clothing, cover themselves in scrawled tattoos and lash together a basic flint spear.
kr 410 Eks. Mva: kr 328
Daemons of Slaanesh: Keeper of Secrets
A Keeper of Secrets is a Greater Daemon of Slaanesh, a consummate warrior and spellmaster of the Dark Prince’s hosts. Their four powerful limbs move languidly as they slink forwards – only to explode into lethal motion when their prey is in reach.
kr 1.050 Eks. Mva: kr 840
Daughters of Khaine: Blood Sisters
Blood Sisters are powerful warriors used as bodyguards to High Priestesses or Bloodwrack Medusae, or as a potent vanguard for the war covens.
kr 410 Eks. Mva: kr 328
Death Guard: Blightlord Terminators
Blightlord Terminators are relentless and unstoppable, elite Death Guard warriors bound forever to mutated suits of Cataphractii armour.
kr 410 Eks. Mva: kr 328
Death Guard: Plague Marines
Bloated with festering corruption, Plague Marines form the mainstay of the Death Guard, and unlike many Traitor Legions their numbers have only swollen as the millennia have passed.
kr 390 Eks. Mva: kr 312
Disciples of Tzeentch: Pink Horrors
Gibbering nonsense with lunatic energy the luminescent Pink Horrors whirl and flail their arms, generating raw magic that fills the air.
kr 300 Eks. Mva: kr 240
Disciples of Tzeentch: Tzaangors
Tzaangors are savage, avian beastmen, transmogrified by Tzeentch's power from followers and foes alike. These mutants are unnaturally sensitive to omens and arcane power, chasing the winds of fate as they wield ensorcelled blades with vicious skill and lunatic energy.
kr 360 Eks. Mva: kr 288
Gloomspite Gitz Destruction Battletome
The Bad Moon is rising on the Mortal Realms – and the grots are marching to war.
kr 280 Eks. Mva: kr 280
Gloomspite Gitz: Dankhold Troggoth
Dankhold Troggoths sleep deep underground until the Gloomspite moves them to lumber up to the surface and wreak havoc. They swat and crush everything within reach, soak up spellcraft like sponges, and are nigh unkillable in battle.
kr 500 Eks. Mva: kr 400
Gloomspite Gitz: Endless Spells
Harness the full magical might of the Gloomspite Gitz with this set of endless spells – powerful summoned sorceries unique to your faction. In kit, you'll find everything you need to build all four endless spells.
kr 400 Eks. Mva: kr 320
Gloomspite Gitz: Grots
Grots stand little taller than a man's waist, and are highly unpleasant creatures possessed of a malicious but limited cunning that entirely fails to make up for their lack of physical strength.
kr 500 Eks. Mva: kr 400
Gloomspite Gitz: Loonboss
A Loonboss never fights fair, ducking and weaving around his enemies and hurling mobs of cackling grots at them to wear them down, before finishing them off with a blade to the throat or between the shoulder blades.
kr 300 Eks. Mva: kr 240
Gloomspite Gitz: Loonboss On Giant Cave Squig
Giant Cave Squigs are especially huge and ferocious beasts that make excellent steeds for the more daring grot Loonbosses. They hurtle into battle like rubbery meteors – all fangs, prodding spikes and shrieked war cries.
kr 280 Eks. Mva: kr 224
Gloomspite Gitz: Mangler Squigs
Possibly the most insane living weapons to be unleashed upon the Mortal Realms, Mangler Squigs crash, bound and roll across the battlefield leaving trails of torn and broken bodies in their wake.
kr 610 Eks. Mva: kr 488
Gloomspite Gitz: Rockgut Troggoths
Rockgut Troggoths have stony hides that are proof against blade, bolt and magical blast alike.
kr 410 Eks. Mva: kr 328
Gloomspite Gitz: Snarlfang Riders
Snarlfang Riders prowl at the flanks of a Gloomspite horde, mounted atop cruel, wolf-like beasts raised as steeds from birth.
kr 410 Eks. Mva: kr 328
Gloomspite Gitz: Squig Herd
Squigs! Little more than mouths with legs and a terrible attitude, these vicious creatures are feared across the Mortal Realms for their rapacious appetites and are often employed by the Gloomspite Gitz on the front lines.
kr 360 Eks. Mva: kr 288
Gloomspite Gitz: Squig Hoppers
Squig Hoppers bound madly into battle, wreaking havoc on anything they collide with.
kr 390 Eks. Mva: kr 312
Gloomspite Gitz: Stabbas
Moonclan Stabbas form ragged ranks that advance upon the foe with gongs clanging and banners waving. Eyes bulging with the madness of the Gloomspite, they pour over the enemy lines and stab wildly at everything in their path.
kr 300 Eks. Mva: kr 240
Grand Alliance: Destruction Dice
Destroy all before you (figuratively, of course) with this dice set for Warhammer Age of Sigmar. It contains all the dice you need to play the game and channel the bestial power of Destruction.
kr 220 Eks. Mva: kr 176
Maggotkin of Nurgle: Lord of Blights
A Lord of Blights is a brutish figure who creates and destroys in equal measure. Swollen with muscle, he lumbers into the midst of the foe swinging his bubotic hammer in thunderous arcs.
kr 201 Eks. Mva: kr 161
Maggotkin of Nurgle: Sloppity Bilepiper
While the jokes and songs of Plaguebearers infected by the Chortling Murrain find little purchase amidst the glum Plaguebearers, Nurgle’s other daemons find the antics of the Sloppity Bilepipers hilarious.
kr 250 Eks. Mva: kr 200
Maggotkin of Nurgle: The Glottkin
morbid set of disease-ridden triplets, held in check and balance by their opposing attitudes and desires, the brains of the Glottkin - the pragmatic Otto and devious sorcerer Ethrac - ride to battle on the shoulders of their brother Ghurk, a creature so grotesquely swollen by the blessings of Nurgle that he could flatten most enemies unfortunate enough to get in the way of his putrid advance without even noticing.
kr 880 Eks. Mva: kr 704
Moonclan Grots
Clad in filthy cloaks, Moonclan Grots infest dank caves and subterranean lands. Screaming reedy prayers to the Bad Moon, they raid the kingdoms of the free peoples and Chaos alike.
kr 400 Eks. Mva: kr 320
Mortarion, Daemon Primarch of Nurgle
For ten thousand years Mortarion, Lord of the Death Guard, has crushed his enemies upon the field of battle. Surrounded by chittering Daemon mites, droning flies and noxious plague vapours, Mortarion swoops into battle on vast, creaking wings.
kr 1.100 Eks. Mva: kr 880
Ogor Mawtribes: Battletome
Ogors are rotund brutes entirely obsessed with eating and fighting. They rampage across the Mortal Realms on an endless, cyclical Mawpath, devouring everything they set their piggish eyes upon.
kr 280 Eks. Mva: kr 280
Ogor Mawtribes: Bloodpelt Hunter
Bloodpelt Hunters seek out the largest and most formidable creatures, stalking them unseen with the guile and ferocity of an alpha predator.
kr 300 Eks. Mva: kr 240
Ogor Mawtribes: Tyrant
The ferocious war-leaders of the Gutbuster warglutts, Tyrants are living mountains of iron and blubbery flesh. Despite their girth, they move with surprising speed, hacking their prey into bloody chunks for easier consumption.
kr 350 Eks. Mva: kr 280
Orruk Warclans: Beast-skewer Killbow
The Beast-skewer Killbow is a cruel ballista with one purpose – slaying the largest of beasts with brutal efficiency. Manned by Kruleboyz hand-picked for their proficiency with ranged weapons, the killbow can topple even the sturdiest of Monsters.
kr 250 Eks. Mva: kr 200
Orruk Warclans: Breaka-boss on Mirebrute Troggoth
The most vicious Kruleboyz leaders often ride into battle riding a towering Mirebrute Troggoth that they have brought to heel. These lumbering beasts stride into battle using crude clubs and all manner of natural detritus to batter their enemies. Should they not perform adequately, the Breaka-boss will give them a good stab with his bident-goad to whip them into a frenzy.
kr 390 Eks. Mva: kr 312
Orruk Warclans: Gobsprakk, The Mouth of Mork
The mightiest and most kunnin’ of all the Swampcalla Shamans, Gobsprakk is known as the Mouth of Mork, for the words he speaks are said to come straight from the Twin-Headed God himself.
kr 1.050 Eks. Mva: kr 840
Orruk Warclans: Gutrippaz
Wielding an assortment of jagged spears and wickedly sharp hand weapons, the Gutrippaz are the mainstay of any Kruleboyz army. They march to battle in ramshackle phalanxes, their grinning skareshields looming out of the magical mists summoned by Swampcalla Shamans, scaring lesser opponents and dumb beasts away before battlelines even meet.
kr 390 Eks. Mva: kr 312
Orruk Warclans: Marshcrawla Sloggoth
Distant relatives to the troggoths found in caves and mountains, Marshcrawla Sloggoths are slow, patient hunters with long, grasping limbs that they use to grab unsuspecting victims from the burrows and beds they sleep in. The grots in Kruleboy society ride these shambling beasts into battle, strapping howdahs to their backs and harrying enemies with snatcha-stikks and catcha nets.
kr 390 Eks. Mva: kr 312
Orruk Warclans: Megaboss
The biggest – and therefore the best – of the Ironjawz, the orruk Megabosses lead the Ironjaw warclans with a ramshackle unity, smashing and stomping and breaking and battering everything in reach.
kr 300 Eks. Mva: kr 240
Orruk Warclans: Orruk Brutes
Lumbering, heavy-set creatures with furrowed brows and heavy armour, orruk Brutes are unconcerned with the complex things in life.
kr 410 Eks. Mva: kr 328
Orruk Warclans: Swampboss Skumdrekk
Of all the Snatchabosses, Skumdrekk is the vilest and most kunnin'. As such, he has become a sort of celebrity to the Kruleboyz of Ghur.
kr 410 Eks. Mva: kr 328
Orruk Warclans: Warscroll Cards
Keep your eyes on the enemy and react rapidly on the tabletop with the help of these warscroll cards, containing a handy reference for all 37 of the units found in Battletome: Orruk Warclans.
kr 220 Eks. Mva: kr 176
Orruk Warclans: Weirdnob Shaman
Wildly unpredictable, savage, untamed and violent, Waaagh! magic cannot be controlled by anything with even a shred of sanity.
kr 250 Eks. Mva: kr 200
Regiments of Renown: Big Grikk's Kruleshots
Regiments of Renown are storied mercenaries who wander the Mortal Realms, offering their services to whichever armies will help them achieve their own ambitions.
kr 660 Eks. Mva: kr 528
Regiments of Renown: Veremord's Shamblers
Regiments of Renown are storied mercenaries who wander the Mortal Realms, offering their services to whichever armies will help them achieve their own ambitions.
kr 525 Eks. Mva: kr 420
Slaves to Darkness Army Set
The Slaves to Darkness march through the Mortal Realms in the names of Archaon Everchosen, Be'lakor the Dark Master, and the Gods of Chaos themselves, ever pushing back against Sigmar’s dreams of peace and prosperity.
kr 1.650 Eks. Mva: kr 1.320
Slaves to Darkness: Chaos Knights
Chaos Knights ride at the forefront of any ruinous host, and their coming heralds the death of empires.
kr 440 Eks. Mva: kr 352
Slaves to Darkness: Eternus, Blade of The First Prince
The Blade of the First Prince was one of Archaon’s loyal Varanguard – a champion of the Eighth Circle known as Atarus – until he renounced the Everchosen and swore fealty to the Dark Master.
kr 410 Eks. Mva: kr 328
Slaves to Darkness: Exalted Hero of Chaos
Exalted Heroes of Chaos are battle-tested warriors whose deeds have caught the notice of the gods – and now seek to make a true name for themselves.
kr 250 Eks. Mva: kr 200
Slaves to Darkness: Lord on Karkadrak
Karkadraks are monstrous lizard-beasts clad in thick scales, whose destructive rampages are almost impossible to stop. Only the strongest Chaos Lords can dominate a Karkadrak, but those who succeed become truly deadly line breakers.
kr 330 Eks. Mva: kr 264
Slaves to Darkness: Ogroid Theridons
Ogroid Theridons serve as fearsome shock troops to the armies of Chaos, found wherever the fighting is thickest, carving swathes of ruin through the enemy ranks with staggering strength and skill.
kr 440 Eks. Mva: kr 352
Sons of Behemat: Battletome
The titanic Sons of Behemat have might enough to throttle dragons, barge down castle walls and tear elder oaks from the ground.
kr 280 Eks. Mva: kr 280
Sons of Behemat: Mancrusher Gargants
When the earth shakes to the thunder of the Mega-Gargants’ footfalls, their lesser brethren muster for war.
kr 1.000 Eks. Mva: kr 800