Myrmidons are masters of the Varanspire’s fighting pits, and have spent decades mastering the gladiatorial arts. In battle, they lead those who seek to join the Everchosen’s legions, for to impress a Myrmidon is to be marked for glory.
Stretching beneath the surface of the Eightpoints are dungeons of vast scale and formidable complexity; bloodstained catacombs where warriors of the Dark Gods engage in brutal, claustrophobic skirmishes fought over territory, plunder or simply to earn the favour of their pitiless patrons. Of these vast complexes, few are more fiercely contested than the infernal forge of Varanthax’s Maw.
Victims of an ancient and terrible curse, the mordants of the Flesh-eater Courts believe themselves to be noble knights, when in fact they are cannibalistic monsters who prey upon the living to satiate their ravenous hunger.
Brutish creatures from a lost age, the Fomoroid Crushers now exist only to tear down and destroy. In battle they fly into a terrible rage, torturous memories of the creatures they once were lending their blows a maddened strength.
The Ironjawz are the biggest and hardest orruks of all. Clad in thick pig-iron armour and swinging enormous, bone breaking weapons, they live for nothing more than the chance to wreak untold devastation across the realms.
The Daughters of Khaine are a fearsome cult that exults in the spilling of fresh blood. Honouring the Lord of Murder, these aelven warriors fight to fulfil the aims of their true mistress, the Shadow Queen Morathi.
The Kharadron are a civilisation of mercantile duardin who dwell in vast sky-ports amidst the clouds of the Mortal Realms. Guided by their Code and armed with powerful aethermatic weaponry, they are utterly committed to the pursuit of wealth.
The armies of Nagash are vast and multifarious, filled with all manner of undead horrors. At the command of their dread master they rise from shallow graves, seeking to overwhelm the living in a relentless tide.
Mindstealer Sphiranxes are powerful and sinister telepaths. These cruel-hearted beasts enjoy nothing more than toying with their prey, plundering their innermost secrets before summarily ripping them to shreds with sharpened claws./p>
Even amongst the followers of the Ruinous Powers, the Scions of the Flame are zealots. These warriors worship the darkest fires of Aqshy, bringing their blazing wrath to bear on all they deem their enemies.
Chaos corrupts all, but it does not go unopposed. The forces of Order fight to reclaim what’s been taken, including the Allpoints, as the lands of the Varanspire were once known. Small forces are even now testing the defences of their infernal foes, infiltrating those blasted lands through stealth and guile.
Woe betide those who profane the forests and stoke the wrath of the Sylvaneth. These creatures are the children of Alarielle, the guardians of her sacred places. When roused to fury, their vengeance is terrible to behold.
The Tome of Champions 2020 is an essential companion to Warcry, no matter how you like to play. From new narrative content to twists for matched play and fresh open play game modes, it’s packed with updated rules and ideas to inspire you. Monstrous melees and incredible quests await.