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Magic 2000 - Nemesis, Prophecy, Invasion

Magic 2000 - Nemesis, Prophecy, Invasion

Magic kort fra 2000.



Aether Barrier (Nemesis)

Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}.

kr 15 Eks. Mva: kr 12

Aether Rift (Invasion)

At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.

kr 10 Eks. Mva: kr 8

Alabaster Leech (Invasion)

White spells you cast cost {W} more to cast.

kr 10 Eks. Mva: kr 8

Alexi, Zephyr Mage (Prophecy)

{X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands.

kr 10 Eks. Mva: kr 8

Andradite Leech (Invasion)

Black spells you cast cost {B} more to cast.{B}: Andradite Leech gets +1/+1 until end of turn.

kr 10 Eks. Mva: kr 8

Armored Guardian (Invasion)

{1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn.{1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)

kr 10 Eks. Mva: kr 8

Atalya, Samite Master (Invasion)

{X}, {T}: Choose one —• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.• You gain X life. Spend only white mana on X.

kr 10 Eks. Mva: kr 8

Avenger en-Dal (Nemesis)

{2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.

kr 10 Eks. Mva: kr 8

Barrin's Spite (Invasion)

Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.

kr 10 Eks. Mva: kr 8

Bend or Break (Invasion)

Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

kr 10 Eks. Mva: kr 8

Blazing Specter (Invasion)

Flying, hasteWhenever Blazing Specter deals combat damage to a player, that player discards a card.

kr 10 Eks. Mva: kr 8

Blessed Wind (Prophecy)

Target player's life total becomes 20.

kr 10 Eks. Mva: kr 8

Blind Seer (Invasion)

{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.

kr 10 Eks. Mva: kr 8

Bog Elemental (Prophecy)

Protection from whiteAt the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.

kr 10 Eks. Mva: kr 8

Breaking Wave (Invasion)

You may cast Breaking Wave as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)

kr 10 Eks. Mva: kr 8

Callous Giant (Invasion)

If a source would deal 3 or less damage to Callous Giant, prevent that damage.

kr 10 Eks. Mva: kr 8

Clockwork Avian (Beatdown Box Set)

FlyingClockwork Avian enters the battlefield with four +1/+0 counters on it.At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.{X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.

kr 10 Eks. Mva: kr 8

Clockwork Beast (Beatdown Box Set)

Clockwork Beast enters the battlefield with seven +1/+0 counters on it.At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.{X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.

kr 10 Eks. Mva: kr 8

Coalition Victory (Invasion)

You win the game if you control a land of each basic land type and a creature of each color.

kr 10 Eks. Mva: kr 8

Collapsing Borders (Invasion)

Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.

kr 10 Eks. Mva: kr 8

Complex Automaton (Nemesis)

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.

kr 10 Eks. Mva: kr 8

Crusading Knight (Invasion)

Protection from blackCrusading Knight gets +1/+1 for each Swamp your opponents control.

kr 10 Eks. Mva: kr 8

Crystal Spray (Invasion)

Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.Draw a card.

kr 10 Eks. Mva: kr 8

Death or Glory (Invasion)

Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.

kr 10 Eks. Mva: kr 8

Death Pit Offering (Nemesis)

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.Creatures you control get +2/+2.

kr 10 Eks. Mva: kr 8

Denying Wind (Prophecy)

Search target player's library for up to seven cards and exile them. Then that player shuffles their library.

kr 10 Eks. Mva: kr 8

Desperate Research (Invasion)

Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

kr 10 Eks. Mva: kr 8

Divine Presence (Invasion)

If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.

kr 10 Eks. Mva: kr 8

Divining Witch (Nemesis)

{1}{B}, {T}, Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

kr 20 Eks. Mva: kr 16

Elephant Resurgence (Prophecy)

Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."

kr 10 Eks. Mva: kr 8

Eye of Yawgmoth (Nemesis)

{3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.

kr 10 Eks. Mva: kr 8

Fallen Angel (Beatdown Box Set)

FlyingSacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

kr 10 Eks. Mva: kr 8

Fickle Efreet (Prophecy)

Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.

kr 10 Eks. Mva: kr 8

Fight or Flight (Invasion)

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

kr 10 Eks. Mva: kr 8

Flowstone Overseer (Nemesis)

{R}{R}: Target creature gets +1/-1 until end of turn.

kr 10 Eks. Mva: kr 8

Forgotten Harvest (Prophecy)

At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.

kr 10 Eks. Mva: kr 8

Ghitu Fire (Invasion)

You may cast Ghitu Fire as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)

kr 10 Eks. Mva: kr 8

Heightened Awareness (Prophecy)

As Heightened Awareness enters the battlefield, discard your hand.At the beginning of your draw step, draw an additional card.

kr 10 Eks. Mva: kr 8

Infernal Genesis (Prophecy)

At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's converted mana cost.

kr 10 Eks. Mva: kr 8

Jade Leech (Invasion)

Green spells you cast cost {G} more to cast.

kr 10 Eks. Mva: kr 8

Jeweled Spirit (Prophecy)

FlyingSacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.

kr 10 Eks. Mva: kr 8

Juntu Stakes (Invasion)

Creatures with power 1 or less don't untap during their controllers' untap steps.

kr 10 Eks. Mva: kr 8

Kavu Monarch (Invasion)

Kavu creatures have trample.Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch.

kr 10 Eks. Mva: kr 8

Keldon Battlewagon (Prophecy)

TrampleKeldon Battlewagon can't block.When Keldon Battlewagon attacks, sacrifice it at end of combat.Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

kr 10 Eks. Mva: kr 8

Keldon Necropolis (Invasion)

{T}: Add {C}.{4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.

kr 10 Eks. Mva: kr 8

Kill Switch (Nemesis)

{2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped.

kr 10 Eks. Mva: kr 8

Laccolith Titan (Nemesis)

Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.

kr 10 Eks. Mva: kr 8

Latulla, Keldon Overseer (Prophecy)

{X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to any target.

kr 10 Eks. Mva: kr 8

Loafing Giant (Invasion)

Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage Loafing Giant would deal this turn.

kr 10 Eks. Mva: kr 8

Mages' Contest (Invasion)

You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.

kr 10 Eks. Mva: kr 8

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