Battle For Zendikar

Kort fra Battle For Zendikar.
Akoum Firebird (Battle for Zendikar)
Flying, hasteAkoum Firebird attacks each combat if able.Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.
kr 20 Eks. Mva: kr 16
Akoum Hellkite (Battle for Zendikar)
FlyingLandfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead.
kr 10 Eks. Mva: kr 8
Ally Encampment (Battle for Zendikar)
{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast an Ally spell.{1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.
kr 11 Eks. Mva: kr 9
Angel of Renewal (Battle for Zendikar)
FlyingWhen Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
kr 6 Eks. Mva: kr 5
Bane of Bala Ged (Battle for Zendikar)
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
kr 20 Eks. Mva: kr 16
Beastcaller Savant (Battle for Zendikar)
Haste{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
kr 15 Eks. Mva: kr 12
Blight Herder (Battle for Zendikar)
When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
kr 10 Eks. Mva: kr 8
Blighted Fen (Battle for Zendikar)
{T}: Add {C}.{4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature.
kr 6 Eks. Mva: kr 5
Blighted Woodland (Battle for Zendikar)
{T}: Add {C}.{3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
kr 9 Eks. Mva: kr 7
Bone Splinters (Battle for Zendikar)
As an additional cost to cast this spell, sacrifice a creature.Destroy target creature.
kr 5 Eks. Mva: kr 4
Breaker of Armies (Battle for Zendikar)
All creatures able to block Breaker of Armies do so.
kr 10 Eks. Mva: kr 8
Defiant Bloodlord (Battle for Zendikar)
FlyingWhenever you gain life, target opponent loses that much life.
kr 13 Eks. Mva: kr 10
Desolation Twin (Battle for Zendikar)
When you cast this spell, create a 10/10 colorless Eldrazi creature token.
kr 13 Eks. Mva: kr 10
Drana's Emissary (Battle for Zendikar)
FlyingAt the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
kr 13 Eks. Mva: kr 10
Dutiful Return (Battle for Zendikar)
Return up to two target creature cards from your graveyard to your hand.
kr 4 Eks. Mva: kr 3
Emeria Shepherd (Battle for Zendikar)
FlyingLandfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
kr 28 Eks. Mva: kr 22
Endless One (Battle for Zendikar)
Endless One enters the battlefield with X +1/+1 counters on it.
kr 25 Eks. Mva: kr 20
Exert Influence (Battle for Zendikar)
Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.
kr 10 Eks. Mva: kr 8
Gruesome Slaughter (Battle for Zendikar)
Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
kr 10 Eks. Mva: kr 8
Guardian of Tazeem (Battle for Zendikar)
FlyingLandfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
kr 10 Eks. Mva: kr 8
Guul Draz Overseer (Battle for Zendikar)
FlyingLandfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
kr 10 Eks. Mva: kr 8
Hedron Archive (Battle for Zendikar)
{T}: Add {C}{C}.{2}, {T}, Sacrifice Hedron Archive: Draw two cards.
kr 13 Eks. Mva: kr 10
Hero of Goma Fada (Battle for Zendikar)
Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
kr 10 Eks. Mva: kr 8
Jaddi Offshoot (Battle for Zendikar)
DefenderLandfall — Whenever a land enters the battlefield under your control, you gain 1 life.
kr 6 Eks. Mva: kr 5
Lantern Scout (Battle for Zendikar)
Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
kr 10 Eks. Mva: kr 8
March from the Tomb (Battle for Zendikar)
Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.
kr 10 Eks. Mva: kr 8
Munda, Ambush Leader (Battle for Zendikar)
HasteRally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
kr 10 Eks. Mva: kr 8
Oran-Rief Hydra (Battle for Zendikar)
TrampleLandfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.
kr 13 Eks. Mva: kr 10
Painful Truths (Battle for Zendikar)
Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
kr 13 Eks. Mva: kr 10
Planar Outburst (Battle for Zendikar)
Destroy all nonland creatures.Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
kr 10 Eks. Mva: kr 8
Prism Array (Battle for Zendikar)
Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.Remove a crystal counter from Prism Array: Tap target creature.{W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
kr 10 Eks. Mva: kr 8