Battlebond

Battlebond (2018)
Aim High (Battlebond)
Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
kr 6 Eks. Mva: kr 5
Angelic Chorus (Battlebond)
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
kr 80 Eks. Mva: kr 64
Angelic Gift (Battlebond)
Enchant creatureWhen Angelic Gift enters the battlefield, draw a card.Enchanted creature has flying.
kr 4 Eks. Mva: kr 3
Apocalypse Hydra (Battlebond)
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
kr 20 Eks. Mva: kr 16
Archfiend of Despair (Battlebond)
FlyingYour opponents can't gain life.At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
kr 800 Eks. Mva: kr 640
Assassin's Strike (Battlebond)
Destroy target creature. Its controller discards a card.
kr 6 Eks. Mva: kr 5
Aurora Champion (Battlebond)
Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.
kr 4 Eks. Mva: kr 3
Azra Bladeseeker (Battlebond)
When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.
kr 4 Eks. Mva: kr 3
Azra Oddsmaker (Battlebond)
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
kr 20 Eks. Mva: kr 16
Bathe in Dragonfire (Battlebond)
Bathe in Dragonfire deals 4 damage to target creature.
kr 4 Eks. Mva: kr 3
Battle Mastery (Battlebond)
Enchant creatureEnchanted creature has double strike. (It deals both first-strike and regular combat damage.)
kr 6 Eks. Mva: kr 5
Battle Rampart (Battlebond)
Defender{T}: Target creature gains haste until end of turn.
kr 4 Eks. Mva: kr 3
Battle-Rattle Shaman (Battlebond)
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
kr 6 Eks. Mva: kr 5
Beast Within (Battlebond)
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
kr 30 Eks. Mva: kr 24
Benthic Giant (Battlebond)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
kr 4 Eks. Mva: kr 3
Blaring Captain (Battlebond)
Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.)
kr 6 Eks. Mva: kr 5
Blaring Recruiter (Battlebond)
Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.)
kr 6 Eks. Mva: kr 5
Blood Feud (Battlebond)
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
kr 6 Eks. Mva: kr 5
Bloodborn Scoundrels (Battlebond)
Assist (Another player can pay up to {5} of this spell's cost.)
kr 4 Eks. Mva: kr 3
Boldwyr Intimidator (Battlebond)
Cowards can't block Warriors.{R}: Target creature becomes a Coward until end of turn.{2}{R}: Target creature becomes a Warrior until end of turn.
kr 6 Eks. Mva: kr 5
Bonus Round (Battlebond)
Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.
kr 90 Eks. Mva: kr 72
Borderland Marauder (Battlebond)
Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
kr 4 Eks. Mva: kr 3
Bountiful Promenade (Battlebond)
Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.{T}: Add {G} or {W}.
kr 100 Eks. Mva: kr 80
Bramble Sovereign (Battlebond)
Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.
kr 80 Eks. Mva: kr 64
Brightling (Battlebond)
{W}: Brightling gains vigilance until end of turn.{W}: Brightling gains lifelink until end of turn.{W}: Return Brightling to its owner's hand.{1}: Brightling gets +1/-1 or -1/+1 until end of turn.
kr 25 Eks. Mva: kr 20
Bring Down (Battlebond)
Assist (Another player can pay up to {3} of this spell's cost.)
kr 6 Eks. Mva: kr 5
Bull-Rush Bruiser (Battlebond)
Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
kr 4 Eks. Mva: kr 3
Call to Heel (Battlebond)
Return target creature to its owner's hand. Its controller draws a card.
kr 4 Eks. Mva: kr 3
Canopy Spider (Battlebond)
Reach (This creature can block creatures with flying.)
kr 4 Eks. Mva: kr 3
Centaur Healer (Battlebond)
When Centaur Healer enters the battlefield, you gain 3 life.
kr 4 Eks. Mva: kr 3
Chain Lightning (Battlebond)
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
kr 80 Eks. Mva: kr 64
Chakram Retriever (Battlebond)
Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.)
kr 15 Eks. Mva: kr 12
Chakram Slinger (Battlebond)
Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.)
kr 6 Eks. Mva: kr 5
Champion of Arashin (Battlebond)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
kr 4 Eks. Mva: kr 3
Charging Binox (Battlebond)
Assist (Another player can pay up to {7} of this spell's cost.)
kr 4 Eks. Mva: kr 3
Charging Rhino (Battlebond)
Charging Rhino can't be blocked by more than one creature.
kr 4 Eks. Mva: kr 3
Cheering Fanatic (Battlebond)
Whenever Cheering Fanatic attacks, choose a card name. Spells with the chosen name cost {1} less to cast this turn.
kr 6 Eks. Mva: kr 5
Claustrophobia (Battlebond)
Enchant creatureWhen Claustrophobia enters the battlefield, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step.
kr 4 Eks. Mva: kr 3
Combo Attack (Battlebond)
Two target creatures your team controls each deal damage equal to their power to target creature.
kr 4 Eks. Mva: kr 3
Consulate Skygate (Battlebond)
DefenderReach (This creature can block creatures with flying.)
kr 4 Eks. Mva: kr 3
Coralhelm Guide (Battlebond)
{4}{U}: Target creature can't be blocked this turn.
kr 4 Eks. Mva: kr 3
Culling Dais (Battlebond)
{T}, Sacrifice a creature: Put a charge counter on Culling Dais.{1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.
kr 6 Eks. Mva: kr 5
Daggerback Basilisk (Battlebond)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
kr 4 Eks. Mva: kr 3
Daggerdrome Imp (Battlebond)
FlyingLifelink (Damage dealt by this creature also causes you to gain that much life.)
kr 4 Eks. Mva: kr 3
Decorated Champion (Battlebond)
Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion.
kr 6 Eks. Mva: kr 5