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Magic 2021 - Kaldheim, Strixhaven, Modern Horizons 2

Magic 2021 - Kaldheim, Strixhaven, Modern Horizons 2

Magic kort fra 2021.



Aberrant Mind Sorcerer (Adventures in the Forgotten Realms)

Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.1–9 | You may put that card on top of your library.10–20 | Return that card to your hand.

kr 5 Eks. Mva: kr 4

Abiding Grace (Modern Horizons 2)

At the beginning of your end step, choose one —• You gain 1 life.• Return target creature card with mana value 1 from your graveyard to the battlefield.

kr 5 Eks. Mva: kr 4

Absorb Identity (Kaldheim)

Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.

kr 5 Eks. Mva: kr 4

Abundant Harvest v1 (Modern Horizons 2)

Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.

kr 3 Eks. Mva: kr 2

Abundant Harvest v2 (Modern Horizons 2)

Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.

kr 6 Eks. Mva: kr 5

Academic Dispute (Strixhaven School of Mages)

Target creature blocks this turn if able. You may have it gain reach until end of turn.Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

kr 5 Eks. Mva: kr 4

Academic Probation v1 (Strixhaven School of Mages)

Choose one —• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn.• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.

kr 10 Eks. Mva: kr 8

Access Tunnel (Strixhaven School of Mages)

{T}: Add {C}.{3}, {T}: Target creature with power 3 or less can't be blocked this turn.

kr 5 Eks. Mva: kr 4

Accomplished Alchemist v1 (Strixhaven School of Mages)

{T}: Add one mana of any color.{T}: Add X mana of any one color, where X is the amount of life you gained this turn.

kr 10 Eks. Mva: kr 8

Accomplished Alchemist v1 - Foil (Strixhaven School of Mages)

{T}: Add one mana of any color.{T}: Add X mana of any one color, where X is the amount of life you gained this turn.

kr 20 Eks. Mva: kr 16

Adult Gold Dragon v1 (Adventures in the Forgotten Realms)

Flying, lifelink, haste

kr 20 Eks. Mva: kr 16

Adult Gold Dragon v2 (Adventures in the Forgotten Realms)

Flying, lifelink, haste

kr 40 Eks. Mva: kr 32

Adventurous Impulse v1 (Strixhaven Mystical Archive)

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

kr 5 Eks. Mva: kr 4

Aegar, the Freezing Flame v1 (Kaldheim)

Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.

kr 5 Eks. Mva: kr 4

Aegar, the Freezing Flame v2 (Kaldheim)

Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.

kr 10 Eks. Mva: kr 8

Aeromoeba v1 (Modern Horizons 2)

FlyingDiscard a card: Switch Aeromoeba's power and toughness until end of turn.

kr 3 Eks. Mva: kr 2

Aeromoeba v2 (Modern Horizons 2)

FlyingDiscard a card: Switch Aeromoeba's power and toughness until end of turn.

kr 6 Eks. Mva: kr 5

Aether Helix (Strixhaven School of Mages)

Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.

kr 5 Eks. Mva: kr 4

Aeve, Progenitor Ooze v1 (Modern Horizons 2)

Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)

kr 20 Eks. Mva: kr 16

Agonizing Remorse (Strixhaven Mystical Archive)

Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.

kr 5 Eks. Mva: kr 4

Air-Cult Elemental (Adventures in the Forgotten Realms)

FlyingWhirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.

kr 3 Eks. Mva: kr 2

Alpine Meadow (Kaldheim)

({T}: Add {R} or {W}.)

kr 3 Eks. Mva: kr 2

Altar of the Goyf (Modern Horizons 2)

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards.Lhurgoyf creatures you control have trample.

kr 5 Eks. Mva: kr 4

Angelic Curator (Modern Horizons 2)

Flying, protection from artifacts

kr 5 Eks. Mva: kr 4

Annul (Kaldheim)

Counter target artifact or enchantment spell.

kr 3 Eks. Mva: kr 2

Arachnoform (Kaldheim)

Enchant creatureEnchanted creature gets +2/+2, has reach, and is every creature type.

kr 3 Eks. Mva: kr 2

Arborea Pegasus v1 (Adventures in the Forgotten Realms)

FlyingWhen Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn.

kr 3 Eks. Mva: kr 2

Arborea Pegasus v2 (Adventures in the Forgotten Realms)

FlyingWhen Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn.

kr 6 Eks. Mva: kr 5

Arcane Investigator (Adventures in the Forgotten Realms)

Search the Room — {5}{U}: Roll a d20.1–9 | Draw a card.10–20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

kr 3 Eks. Mva: kr 2

Arcane Subtraction (Strixhaven School of Mages)

Target creature gets -4/-0 until end of turn.Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

kr 3 Eks. Mva: kr 2

Arcbound Javelineer (Modern Horizons 2)

{T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

kr 5 Eks. Mva: kr 4

Arcbound Mouser (Modern Horizons 2)

LifelinkModular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

kr 3 Eks. Mva: kr 2

Arcbound Prototype (Modern Horizons 2)

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

kr 3 Eks. Mva: kr 2

Arcbound Shikari v1 (Modern Horizons 2)

First strikeWhen Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control.Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

kr 5 Eks. Mva: kr 4

Arcbound Shikari v2 (Modern Horizons 2)

First strikeWhen Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control.Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

kr 10 Eks. Mva: kr 8

Arcbound Slasher (Modern Horizons 2)

Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

kr 3 Eks. Mva: kr 2

Arcbound Tracker (Modern Horizons 2)

MenaceModular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

kr 3 Eks. Mva: kr 2

Arcbound Whelp (Modern Horizons 2)

Flying{R}: Arcbound Whelp gets +1/+0 until end of turn.Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

kr 5 Eks. Mva: kr 4

Archfiend of Sorrows (Modern Horizons 2)

FlyingWhen Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

kr 5 Eks. Mva: kr 4

Archon of Cruelty v1 (Modern Horizons 2)

FlyingWhenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life.

kr 150 Eks. Mva: kr 120

Archway Commons (Strixhaven School of Mages)

Archway Commons enters the battlefield tapped.When Archway Commons enters the battlefield, sacrifice it unless you pay {1}.{T}: Add one mana of any color.

kr 3 Eks. Mva: kr 2

Arctic Treeline (Kaldheim)

({T}: Add {G} or {W}.)

kr 3 Eks. Mva: kr 2

Arcus Acolyte v1 (Modern Horizons 2)

Reach, lifelinkOutlast {GW} ({GW}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

kr 6 Eks. Mva: kr 5

Arcus Acolyte v2 (Modern Horizons 2)

Reach, lifelinkOutlast {GW} ({GW}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

kr 10 Eks. Mva: kr 8

Ardent Dustspeaker (Strixhaven School of Mages)

Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.

kr 5 Eks. Mva: kr 4

Arid Mesa v1 (Modern Horizons 2)

{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

kr 400 Eks. Mva: kr 320

Arid Mesa v3 (Modern Horizons 2)

{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

kr 799 Eks. Mva: kr 639

Armed and Armored (Kaldheim)

Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.

kr 5 Eks. Mva: kr 4

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